package config
{
	public class GameConfig
	{
		public function GameConfig()
		{
			
		}
		
		
		public static var instance:GameConfig = null;
		public static function Instance():GameConfig
		{
			if ( instance == null )
			{
				instance = new GameConfig();
			}
			
			return instance;
		}
		
		
		public function init():void
		{
			ItemConfig.Instance().init();
			EnemyConfig.Instance().init();
			UIConfig.Instance().init();
		}
		
	}
}